How to apply

-We are always open to 2D and 3D artists. If you're passionate about video games and think you have what it takes, please send your resume and link to your portfolio to

-Internship opportunities are also available.  Please send your CV and portfolio to

3D Artist (Fulltime)


  • modeling and texturing of 3D objects in accordance with the artistic direction and production deadlines.

  • Deliver work in accordance with the project's artistic direction.

  • Apply optimization to her/his work.

  • Use and look for artistic references - in video games or in other artistic domains - in order to improve the visual aspect of the game.

  • Understand and implement the desired gameplay intentions in the game levels she/he is in charge of.


  • Knowledge of Modelling package of your choice is essential

  • Excellent low-poly modeling and UV mapping skills - in Autodesk Maya or equivalent software

  • Very good knowledge of modeling techniques.

  • Very good knowledge of texture mapping and material.

  • Ability to use efficiently the texture space and to take into consideration the pixel ratio

  • Good sense of form, shape, silhouette in regards to objects.

  • Passion for games and strong game culture.

  • Nice To Have Previous experience in game development will be very appreciated, but not necessary.

Internship opportunities are also available.  Please send your CV and portfolio to