JOBS
How to apply
-We are always open to 2D and 3D artists. If you're passionate about video games and think you have what it takes, please send your resume and link to your portfolio to info@namsondigital.com
-Internship opportunities are also available. Please send your CV and portfolio to info@namsondigital.com
Junior Social Media Marketing (Fulltime)
REQUIREMENTS
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Must love video games and know about what's currently good and how to spot the next big games.
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Working within the social media marketing niche; working in a similar role to our own social media executive vacancy.
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Experience in working with YouTube, LinkedIn, Instagram, SlideShare, Facebook, Twitter, and other social media platforms.
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Successful record in creating strategies with content distribution, influencer engagement, and outreach in mind. Understanding of social media platforms, with a focus on Twitter and LinkedIn, and how they operate, the average user of each, and how they can be utilized.
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Candidate should have a bachelor degree in Administration/ Management, Marketing, Advertising/Media or equivalent.
RESPONSIBILITIES
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Take control of all social media platforms and tweet, engage, like, share, and try to improve the brand’s reach.
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Lead a social media strategy with a particular focus on Twitter and LinkedIn.
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Share content and engage with the target audience with the aim of boosting our LinkedIn following.
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Encourage prospective clients to visit our website through calls-to-action (CTA) and social media campaigns.
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Generate and cultivate a professional network with Game developers, Game publishers, and potential clients.
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Synchronize social media SEO strategies with general SEO and keyword strategies.
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Lead all promotional strategies including Facebook Lead Campaigns, Boosted posts, Ads, and more.
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Observe social media activity and make improvements.
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Always look to improve ROI and campaign efficiency through analysis and review processes.
Junior 3D Artist (Fulltime)
RESPONSIBILITIES
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modeling and texturing of 3D objects in accordance with the artistic direction and production deadlines.
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Deliver work in accordance with the project's artistic direction.
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Apply optimization to her/his work.
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Use and look for artistic references - in video games or in other artistic domains - in order to improve the visual aspect of the game.
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Understand and implement the desired gameplay intentions in the game levels she/he is in charge of.
REQUIREMENTS
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Knowledge of Modelling package of your choice is essential
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Excellent low-poly modeling and UV mapping skills - in Autodesk Maya or equivalent software
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Very good knowledge of modeling techniques.
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Very good knowledge of texture mapping and material.
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Ability to use efficiently the texture space and to take into consideration the pixel ratio
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Good sense of form, shape, silhouette in regards to objects.
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Passion for games and strong game culture.
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Nice To Have Previous experience in game development will be very appreciated, but not necessary.